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Installation

Road Pause Menu replaces the pause menu and the minimap with one interface: a 2D and 3D world map with search and GPS routes, a minimap players can shape themselves, your server’s name and logo, and a hand-off to the native game settings.
Road Pause Menu with the 3D world map of Los Santos
Do not use FileZilla. It can corrupt or skip hidden files during upload. We recommend WinSCP.
The download comes from the cfx.re Portal. No database and no SQL import are needed: player preferences are saved on each player’s own PC.

πŸ“‹ Prerequisites

Framework

ESX, QBCore, Qbox or no framework (standalone). The included RoadShop Bridge detects it automatically.

Outbound HTTPS

3D buildings and map images stream from RoadShop’s map service. See Map data.

πŸš€ Setup Instructions

1

Extract the resource

Put the folder into your resources. We recommend a [road] folder alongside our other scripts:
The folder name must stay road_pausemenu. Exports, the blip integration and the map data address use this name.
2

Start it after your framework

server.cfg
3

Add your server name and logo

config.lua
Replace public/assets/server-logo.svg with your own logo, or put an .svg, .png, .webp or .jpg file into public/assets/ and point Logo at it. Web addresses are not allowed here.
4

Restart the server

Restart the server, or run refresh and ensure road_pausemenu in the server console.

🌐 Language

config.lua
English (en) and German (de) are built in. Config.Locale is the language for new players; each player can switch it in Interface. The texts live in public/locales/en.json and public/locales/de.json and stay editable after the Asset Escrow upload.

βœ… Verification

  1. The server console shows no road_pausemenu errors on start.
  2. In game, Esc opens the menu with your server name and logo instead of the GTA pause menu.
  3. F10 or /roadmap opens the map.
  4. The map loads the city in 3D after a short moment, and the minimap appears in the bottom left corner.

πŸ“š Next Steps

Player guide

Map, search, routes, minimap and interface settings

Configuration

Keys, places, territories and branding

Map data

How the 3D map streams and what your server stores

FAQ

Any problems or questions?