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Cards and ATMs

Players order debit cards at a branch and use them at every ATM on the map. An ATM needs a card and its 4-digit PIN.

Item cards or player-bound cards

RoadBanking picks the card mode from your inventory: The card item only needs to be added for item cards.

Ordering a card

Cards screen with a debit card, daily limit and card actions
In the Cards tab, players choose Order card, pick the account and choose a PIN. The card costs Config.Cards.OrderFee ($250 by default), paid from that account, and is ready right away. Who may order a card for an account:
  • Checking: the owner.
  • Shared: owner and managers.
  • Business: employees with the withdraw grade or the boss.

Managing a card

A replaced card keeps its number, so a lost item still works. Freeze or cancel the card if it might have been stolen.

Using an ATM

ATM asking for the card PIN
ATMs are the GTA ATM props listed in Config.ATM.Models. Players use the target option or press E in front of one.
1

Insert a card

The ATM lists the cards the player can use: the card items they carry, or their player-bound card.
2

Enter the PIN

After Config.Cards.PinAttempts wrong PINs (default 3) the card is blocked until its owner sets a new PIN at a branch.
3

Choose what to do

  • Withdraw with quick amounts or any other amount. The menu shows how much of the daily limit is left. An optional Config.ATM.Fee is added per withdrawal.
  • Deposit cash (when Config.ATM.Deposit is on).
  • Statement with the latest bookings.
  • Change PIN with the current PIN.
  • Return card when done.
With Config.Cards.Enabled = false there are no cards: ATMs open the player’s checking account directly.