FAQ
Players see two options at ATMs or bank counters
Players see two options at ATMs or bank counters
Another banking script also adds ATM and counter interactions. Stop it or
remove its targets. Keep the resource that holds your society money
running if your business accounts use it (
Config.Business.Source = 'society').Players can only have one card
Players can only have one card
Your inventory has no item metadata (for example the default ESX
inventory), or
Config.Cards.Item = false. Cards are then bound to the
player, one per player. With ox_inventory, qb-inventory and other metadata
inventories, cards are items and players can hold several. See
Cards and ATMs.The card item has no picture
The card item has no picture
Copy
install/bank_card.png into your inventory’s image folder
(ox_inventory/web/images/ or qb-inventory/html/images/) and restart the
inventory.A card says it is blocked
A card says it is blocked
The PIN was entered wrong too often. The card owner sets a new PIN in the
Cards tab at a branch, which unblocks it.
A loan installment or standing order was not taken
A loan installment or standing order was not taken
The checking account is the player’s framework bank money and can only be
charged while the player is online. Installments and standing orders from
it wait until the player is back.
A business account does not show up
A business account does not show up
The job must be listed in
Config.Business.Accounts, and the player’s
grade must be at least the view grade. The boss grade always has access.
Players only see the business account of their current job.The teller stands in the wrong place
The teller stands in the wrong place
The teller stands
Config.Teller.Offset metres in front of the branch
point, in the direction of its heading. Change the offset, or the heading
(fourth value of coords) so it points from the player to the counter.
Config.Teller.Enabled = false removes tellers.How do I add or move a branch?
How do I add or move a branch?
Stand where players should stand at the counter, facing it, and add a line
to
Config.Branches with your coordinates and heading. See
Branches.Can other scripts pay into or charge accounts?
Can other scripts pay into or charge accounts?
Yes. Use the server exports:
AddMoney,
RemoveMoney, Transfer and CreateInvoice. Scripts that change the
framework bank balance directly keep working too; with AddTransaction
they can add a matching line to the history.The bank does not open
The bank does not open
Check the server console for
[road_banking] errors. oxmysql and
ox_lib must start before RoadBanking, and OneSync must be on. Players
also cannot open the bank while dead, cuffed or in a vehicle; you can
change that in client/open.lua.Still stuck? Open a ticket on our Discord.