Installation
RoadGarage covers garages, impound lots and vehicle sharing for your server. It handles public car, boat and air garages, job and gang garages with fleets, police impounds with a fee and a hold time, and selling a car to the player in front of you. Players use it at garage attendants and impound lots on the map, in the same design as RoadPhone. Vehicle state is stored in your frameworkโs own columns, so other scripts that readowned_vehicles or player_vehicles keep working.

Do not use FileZilla. It can corrupt or skip hidden files during upload.
We recommend WinSCP.
The download comes from the cfx.re Portal. The database
tables are created automatically on the first start.
๐ Prerequisites
OneSync
Required: vehicles are spawned on the server (
set onesync on).oxmysql and ox_lib
Both are required and must start before RoadGarage. mysql-async works
instead of oxmysql.
Framework
ESX Legacy, QBCore, Qbox or no framework (standalone).
Optional
ox_target or qb-target, a vehicle key script and a fuel script. All of
them are detected automatically.
๐ Setup Instructions
1
Extract the resource
Put the folder into your resources. We recommend a
[road] folder
alongside our other scripts:2
Start it after its dependencies
server.cfg
3
Stop your old garage script
Run only one garage system. Two garage scripts compete for the same
vehicles and the same key. Stop the old one (for example qb-garages or
qbx_garages) before you start RoadGarage.
4
Database
On the first start, RoadGarage creates its tables. On ESX it also adds
garage_id and impounded to owned_vehicles.If your database user has no ALTER rights, run the files yourself:5
Give your admins access (optional)
server.cfg
/garageadmin.๐ Language
config.lua
en) and German (de) are built in. The setting changes both the
in-game texts and the garage screen. To add your own language, see
Configuration.
๐ฑ RoadPhone
RoadGarage keeps vehicle state in the frameworkโs own columns (stored /
state, garage_id / garage). RoadPhoneโs Garage app and valet therefore
keep working without changes.
With Config.roadGarage = true in RoadPhone 3.0, the Garage app also shows:
- garage names and nicknames;
- mileage and impound details;
- vehicles shared with the player.
โ Verification
- The server console shows no
road_garageerrors on start. - Garage and impound blips appear on the map.
- At a garage attendant you get the target option or the E help text, and the garage opens with your vehicles.
- A vehicle you take out spawns on a free parking slot. With a key script, you get its keys.
๐ Next Steps
Using garages
Opening, parking, the vehicle page and the live preview
Impound
Impounding, hold times, fees and release
Configuration
Garages, fees, parking spaces, mileage and hooks
FAQ
Any problems or questions?