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Configuration

These files stay readable after the Asset Escrow upload:

General

config.lua
config.lua
FiveM stores the key for each player when they first join. Changing Config.MapKey later only applies to players who join for the first time; everyone else changes it in Key Bindings → FiveM.

Server branding

config.lua
Logo is a path inside public/: letters, numbers, /, _ and -, ending in .svg, .png, .webp or .jpg. Put the file into public/assets/. Without a valid logo the menu shows a compass icon.

Places

config.lua
Places show in the sidebar under Places to explore, sorted by distance, and in the search. category is the grey line under the name. sprite is a GTA blip sprite id and picks the icon.

Territories

Static territories are drawn on the map and minimap and can be searched:
config.lua
A territory that breaks a rule is skipped. To add or remove territories at runtime, for example for gang turfs, use the AddZone export.

Map data

config.lua
See Map data for what both settings do.

Advanced

config.lua
The defaults fit most servers. Lower UpdateInterval makes the player arrow smoother at a small cost on the client.

Language

English (en) and German (de) are built in. Players pick their language in Interface; Config.Locale only sets it for new players. To change texts, edit public/locales/en.json or public/locales/de.json and restart the resource.