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Rides

All six rides are synchronised for every player through OneSync, run on their own and need no operator. Each ride is a separate resource with its own config.lua.

Breakdance

32 seats, light show

Highlander

120 m drop tower

Grand Prix

10 bumper cars

Ferris Wheel

12 capsules

Klabautermann

Swing ship

Himmelsflieger

Wave swinger

How riding works

  1. Walk to the ride entrance. A prompt shows the free seats.
  2. Choose a seat with the arrow keys and press E to board. If roadpark_tickets runs, the chips are taken now.
  3. A countdown runs while other players board. Getting off before the start refunds the chips.
  4. The ride runs and lets everybody off at the end.
Breakdance, the swing ship and the Himmelsflieger have an onboard camera on V. The choice is remembered per player.

Breakdance

A spinning ride with four crosses and 16 two-seat gondolas, neon lights, lasers, fog, a light show and music. The ride runs automatically with an operator NPC at the console. Players can also take over the console themselves and drive the show.

Riding

Players who walk into the spinning ride are pushed out of the way.

Operator console

Press E at the console to open it. With Config.OperatorAce = false every player may use it; set an ACE name to restrict it. A manually started ride ends after three minutes at the latest.

Commands

Settings


Highlander

A 120 m drop tower. Riders are lifted 103 m, enjoy a panorama at the top and drop at up to 120 km/h. The ride starts by itself after the boarding countdown. There is no manual start.

Riding

Ride programs

Commands

Settings

The Highlander prompts are currently German only; the resource has no Locale option.

Grand Prix bumper cars

A bumper car arena with ten cars. Every car has a driver and a passenger seat; the driver steers, the passenger rides along.

Riding

A gamepad’s left stick steers and accelerates analogue.

Commands

Settings

The driving values below this block (speed, grip, steering, bounce) are tuned to the cars — change them deliberately and test. Never change the fixed values for car count, collision, arena, layout, seats and networking: they belong to the shipped models.
The Grand Prix prompts are currently German only; the resource has no Locale option.

Ferris Wheel

A Ferris wheel with twelve capsules. Players can sit or walk around inside their capsule while it turns. The wheel turns in 30° steps and only stops at the bottom when somebody gets in or out, or calls a capsule.

Riding

Commands

Settings

The Ferris Wheel prompts are currently German only; the resource has no Locale option.

Klabautermann swing ship

A swing ship for 40 riders that swings up to 75° each way.

Riding

Before the ship starts, anybody inside the fence without a seat is moved to the exit. With ShipImpact on, players standing in the swing path get knocked over.

Commands

Settings


Himmelsflieger

A wave swinger: 40 chairs on 5.6 m chains fly a 22 m circle and rise up to 14.6 m while the canopy tilts in waves.

Riding

Commands

Settings