> ## Documentation Index
> Fetch the complete documentation index at: https://docs.roadshop.org/llms.txt
> Use this file to discover all available pages before exploring further.

# FAQ

> Common questions and problems with Road Pause Menu

# FAQ

> [accordion] The map stays empty or keeps loading
>
> The map data streams from RoadShop's map service. Check that your server
> has outbound HTTPS access. The server console prints
> `Map relay is unavailable, players load map data directly` when your
> server cannot hand out map files; players then load them directly. Leave
> `Config.AssetBaseUrl` empty unless you use another map host. See
> [Map data](https://docs.roadshop.org/roadpausemenu/map-data.md).

> [accordion] Why are there no 3D buildings in the mountains?
>
> On purpose. 3D buildings load in built-up areas only, simple blocks from
> 4 km away and textured buildings from 900 m. Mountains and countryside
> look better and load faster as terrain with the satellite image.

> [accordion] The first map view takes a moment, later ones are instant
>
> Map files load the first time a player looks at an area and then stay in
> their browser cache (up to 1 GB). Your server also keeps each file after
> its first download, so the next players get it faster.

> [accordion] How much disk space does the server cache use?
>
> Up to about 1.3 GB per map version in `road_pausemenu/cache/map/`. The
> current and the previous version are kept; older ones are deleted
> automatically.

> [accordion] I want to keep the GTA pause menu
>
> Set `Config.PauseMenu = false`. **Esc** then opens the GTA pause menu, and
> **F10** or `/roadmap` still open the map.

> [accordion] I want to keep the GTA minimap
>
> Set `Config.Minimap = false`.

> [accordion] F10 does not open the map for some players
>
> Players who changed the key, or who joined before you changed
> `Config.MapKey`, keep their own binding. They set it in the GTA settings
> under **Key Bindings → FiveM**. `/roadmap` always works.

> [accordion] My logo does not show
>
> The file must be inside `public/` and the path in `Config.Server.Logo`
> may only use letters, numbers, `/`, `_` and `-`, ending in `.svg`,
> `.png`, `.webp` or `.jpg`. Web addresses do not work. Without a valid
> logo the menu shows a compass icon.

> [accordion] Blips from my other scripts have no name on the map
>
> GTA blips show up automatically. To carry their names, descriptions and
> radius areas across, add the blip integration line to that script's
> `fxmanifest.lua` and restart it once. See
> [Exports](https://docs.roadshop.org/roadpausemenu/api/exports.md#native-blips).

> [accordion] A territory from config.lua does not appear
>
> It breaks a rule and is skipped: the `id` may only use letters, numbers,
> `_` and `-`, and the polygon needs 3 to 256 points with no crossing
> edges. See [Territories](https://docs.roadshop.org/roadpausemenu/configuration.md#territories).


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